Google+ population is upwards of 10 million users!
July 13, 2011
Paul allen, founder of Ancestry.com and chief executive of FamilyLink.com released a statistical analysis that concluded that the Google+ population reached 7.3 million on July 10th, and will reach 10 million today. Also, he indicated that if Google keeps the invitation button alive, that their user base will reach 20 million by this weekend.
Paul’s not the only one making predictions:
“I predict that Google+ will go from 0 to 100,000,000 users faster than any other service in history,” said Bill Gross, founder and CEO of technology incubator Idealab.
Google+ is El-Googs solution to Facebook and other social networks. This tool has been an absolute pleasure to use even in it’s beta form. We can’t wait until it’s fully released and we can utilize it to it’s full potential. In our opinions it’s what we believe that Facebook should have evloved into over the years. Don’t get us wrong though, there are definite advantages and disadvantages to Google+.
Exciting news none the less. Go google!
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Mark Neumann Coliseum XLS Speakers – Real Audiophiles Only
June 29, 2011
- Are you an audiophile with an extra $40,000 lying in between your couch cushions? If so, these bad boys are made for you…literally. But hurry! – Mr. Neumann only makes twelve of these per year!
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The stunning vertical and horizontal 360° degree sound dispersion open-baffle Coliseum XLS was inspired by a concert grand piano. This loudspeaker system represents a new level in artistry visually and sonically delivering the feeling and dynamics of live music.
The XLS features two 7″ E7 reference drivers with two high-frequency tweeters per channel that provides a 20% improvement in clarity, speed and refinement over the Coliseum XL. The bass is also improved with the Z8 bass system; it provides more control and 40% improvement in bass impact than the Coliseum XL
Driver Options: Add an additional 35% improvement in clarity, speed and refinement over the standard drivers with the 7″ HD-V1 world-class drivers which includes two 7″ and two high-frequency tweeters per channel. This option adds $12,000
Z8 Acoustic Bass System: The Z8 bass system features two world-class 8″ woofers per channel that performs at a new standard in effortless dynamics and headroom. The bass and drums are accurately performed even with demanding and difficult music to reproduce like up tempo jazz, blues, rock and dynamic classical music arrangements.
The Coliseum XLS can be ordered in a 3 way system with Q8 dual mid-bass in the front towers and a rear Z12 bass system featuring dual world-class 12″ woofers per channel to accommodate large listening rooms for an additional $20,000
Sensitivity: Average of 95 dB
Nominal Impedance: 4 Ohms
Frequency Response: 20 Hz – 20 kHz
Dimensions: 43.75″ Height x 18″ With x 22″ Deep
Shipping Weight: 580 pounds – Two Custom Crates
Production: Only twelve Coliseum XLS will be made per year - —Source— Mark Neumann – http://www.markneumannaudiocollection.com/
- Price Tag – $40,000
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SureFire UB3T Invictus – “providing suspect-blinding illumination”
June 29, 2011
Ever wanted to bring down a plane by blinding a pilot, or give yourself a tan? Now you can! The Surefire UB3T Invictus is here to solve all of your overly ambitious evil tasks. This Ultra high-output LED flashlight (if you can even call it that) provides 2 to 800 lumens via 8 selectable brightness levels. It runs on three 123A batteries and at full 800 lumens output lasts 1.7hrs. Dial that down to 2.0 lumens and you’re looking at a respectable 150hrs.
“The Invictus puts out a tightly focused 800-lumen beam of brilliant white light that’s suitable for spotlight/searchlight applications such as sweeping a mountainside in a search-and-rescue operation, locating a take-out spot for your boat in pitch darkness, or providing suspect-blinding illumination for a SWAT entry team.” -www.surefire.com
The UB3T Invictus ‘Tool’ has a CombatGrip design, is pulled from depths of Mordor and is made from high-strength aerospace aluminum. It even has a battery fuel gauge that lets you know when it needs to be recharged. Now, we were shocked when we saw the price tag of this beautiful ‘Tool’ but can you blame them?
Grab yours today for the bargain basement price of $695.
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Nike’s auto-lacing shoes – Rufus hinted to us all in 1989
August 26, 2010

Nike’s looking to make our future a better place with some auto-lacing sneakers. I for one, won’t protest as I still have to recite the following to make it happen:
“You take one lace and make a loop.
Take the other lace and make another bunny ear.
Fold one under the other and there you go!
Tied shoes.”
It looks like Nike filed for the patent in 2009 which shows off an automatic lacing system. The shoes appear to exhibit a charging system/lights, in addition to the lacing component. Now, now, don’t go start jumping up and down just yet…We all know that not all patent applications lead to a real product. BUT I am hoping this one comes to fruition.
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Canadian Motorola Milestone – No FROYO until Q1 2011
August 24, 2010

When I first laid my greasy, dirty, and often sticky hands on Telus’ (Motorola’s) Milestone, I was the happiest kid on the block. It’s a fantastic phone! It’s quick, responsive, and generally a great over all phone that I tend to use as my “internet device.” aka my mini tablet. Where art thou HP Slate w/Windows 7???? iPad, you can go back to the early 2000′s where you belong.
Motorola recently updated their upgrade timelime to show the latest plans for all of their handsets… the Canadian Milestone was left without a home or a date.
Even though Android 2.2 has been officially released for the Motorola Droid, the Milestone (the same phone people! Although, better.) looks like it won’t be seeing the likes of Frodo…err um Froyo until the first quarter of 2011.
Who wants to root your phone, now?
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Droid Does… only have 256MB of storage for apps
March 25, 2010
Motorola’s Droid is a sweet piece of hardware that’s hyped to give the iPhone a run for its money, especially since it’s running the new Android 2.0 OS, and works on the Verizon network in the US. We care about software here at Download Squad though, and there’s some dismaying news about the Droid on that front: it has only 256MB for app storage. Seriously.
The Droid reportedly only packs a 512MB ROM (that’s the built-in memory), of which only half is allocated for apps. There are some iPhone games that couldn’t even fit in that teeny-weeny storage space! But at least it’s expandable, right? Um, nope. Google doesn’t support installing apps to the SD cards that Motorola relies on, so developers are pretty limited in terms of file sizes for their Android 2.0 software.
The Droid may have a solid CPU and GPU for gaming, but games that take full advantage of that hardware are likely to need 100 megabytes or more of storage space. That’s going to make things pretty tough until Android 2.0 comes to a device with a lot more pre-installed flash memory.
UPDATE: While it’s true that the Droid only has 256MB for apps, various resources for the apps (graphics, etc.) CAN be stored on the device’s SD cards. The situation isn’t as bad as the numbers seem to indicate at first.
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OnLive – Launching June 17th
March 10, 2010

One year after it was unveiled at the 2009 Game Developers Conference, OnLive finally has a launch date. Company CEO Steve Perlman announced today at his keynote at the GamesBeat mini-conference at GDC 2010 that OnLive will go live on June 17. The service will initially be available as an application for the Windows and Mac operating systems, with a micro-console that can be attached directly to HDTVs to arrive later on in the year.
OnLive goes live in the lower 48 stats on June 17.
OnLive’s launch will be limited to the contiguous lower 48 United States, and will cost $14.95 per month. According to the OnLive Blog, the first 25,000 thousand people to sign up will have the service fee waived for three months. (To apply, sign up on the official OnLive site.) Multi-month pricing and other promotions will be announced prior to the service’s debut.
OnLive’s monthly fee does not include the purchase price of games themselves, which can be rented or bought from publishers directly at a lower-than-retail price. Publishers supporting the service with PC titles include Electronic Arts, Take-Two, THQ, Ubisoft, Epic, Atari, Codemasters, and Warner Bros. Interactive Entertainment. At the DICE Summit last month, Perlman demonstrated both Crysis and Unreal Tournament 3 running on the service with minimal lag.
The June launch will only be start of the OnLive rollout. The service will offer 1080p high-definition gaming at 60 frames per second starting in 2011. An international launch is also planned for an undetermined date.
For those unfamiliar with OnLive, the service aims to offer lag-free PC gaming via the Web. The company claims that since the heavy lifting of graphics processing will be done on the service’s servers, it will offer high-definition gaming on any PC or Mac, regardless of graphics card or CPU speed.
The addition of the micro-console will also allow the service to be streamed directly onto televisions, without the need for a standard game console. Perlman sees this as a positive, since OnLive games will not be tied to increasingly antiquated consoles. He promised that the OnLive servers would receive graphical upgrades every six months in order to provide the latest PC graphics.
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