Droid Does… only have 256MB of storage for apps
March 25, 2010
Motorola’s Droid is a sweet piece of hardware that’s hyped to give the iPhone a run for its money, especially since it’s running the new Android 2.0 OS, and works on the Verizon network in the US. We care about software here at Download Squad though, and there’s some dismaying news about the Droid on that front: it has only 256MB for app storage. Seriously.
The Droid reportedly only packs a 512MB ROM (that’s the built-in memory), of which only half is allocated for apps. There are some iPhone games that couldn’t even fit in that teeny-weeny storage space! But at least it’s expandable, right? Um, nope. Google doesn’t support installing apps to the SD cards that Motorola relies on, so developers are pretty limited in terms of file sizes for their Android 2.0 software.
The Droid may have a solid CPU and GPU for gaming, but games that take full advantage of that hardware are likely to need 100 megabytes or more of storage space. That’s going to make things pretty tough until Android 2.0 comes to a device with a lot more pre-installed flash memory.
UPDATE: While it’s true that the Droid only has 256MB for apps, various resources for the apps (graphics, etc.) CAN be stored on the device’s SD cards. The situation isn’t as bad as the numbers seem to indicate at first.
OnLive - Launching June 17th
March 10, 2010

One year after it was unveiled at the 2009 Game Developers Conference, OnLive finally has a launch date. Company CEO Steve Perlman announced today at his keynote at the GamesBeat mini-conference at GDC 2010 that OnLive will go live on June 17. The service will initially be available as an application for the Windows and Mac operating systems, with a micro-console that can be attached directly to HDTVs to arrive later on in the year.
OnLive goes live in the lower 48 stats on June 17.
OnLive’s launch will be limited to the contiguous lower 48 United States, and will cost $14.95 per month. According to the OnLive Blog, the first 25,000 thousand people to sign up will have the service fee waived for three months. (To apply, sign up on the official OnLive site.) Multi-month pricing and other promotions will be announced prior to the service’s debut.
OnLive’s monthly fee does not include the purchase price of games themselves, which can be rented or bought from publishers directly at a lower-than-retail price. Publishers supporting the service with PC titles include Electronic Arts, Take-Two, THQ, Ubisoft, Epic, Atari, Codemasters, and Warner Bros. Interactive Entertainment. At the DICE Summit last month, Perlman demonstrated both Crysis and Unreal Tournament 3 running on the service with minimal lag.
The June launch will only be start of the OnLive rollout. The service will offer 1080p high-definition gaming at 60 frames per second starting in 2011. An international launch is also planned for an undetermined date.
For those unfamiliar with OnLive, the service aims to offer lag-free PC gaming via the Web. The company claims that since the heavy lifting of graphics processing will be done on the service’s servers, it will offer high-definition gaming on any PC or Mac, regardless of graphics card or CPU speed.
The addition of the micro-console will also allow the service to be streamed directly onto televisions, without the need for a standard game console. Perlman sees this as a positive, since OnLive games will not be tied to increasingly antiquated consoles. He promised that the OnLive servers would receive graphical upgrades every six months in order to provide the latest PC graphics.
Researchers aim to give surgeons 3D maps, directions of human body
January 28, 2010
While a GPS-style “navigation system” for surgeons may not seem like the best idea to anyone that’s ever been led astray by their dash-mounted co-pilot, it apparently seemed like a good enough idea for a group of researchers at the University of Twente in the Netherlands. While they do stretch the metaphor a bit, the group’s TLEMsafe system does provide surgeons with a complete 3D map of the lower body, which can actually be personalized for each individual patient, giving surgeons a reference and means to practice before any actual surgery takes place — and, yes, even an “automated navigation system” during surgery. Coincidentally, some researchers from the University of Colorado have also just announced that they’ve developed a similar modeling system that would give surgeons 3D views of arteries and let them see any blockages up close. It’s even already been tested on patients, while the University of Twente says its system will be ready for clinical trials in about four years’ time.
Sony’s Vaio Z…now with 4 SSD’s
January 19, 2010

Announced at CES with a “late Spring” availability, this Core i7-620M pumpin’ VAIO Z series from Sony will be hitting Europe in late March. The Z’s biggest claim to fame is its ultra-fast Quad SSD, a rather unique Sony innovation that writes data in parallel to four SSDs (up to 256GB total capacity in RAID 0) at speeds up to 6.2x faster than typical 5400 rpm laptop hard disks. Sony also fits the Z with a hybrid graphics solution that combines 1GB of NVIDIA GeForce GT 330M with Intel HD graphics allowing you to automatically (or manually) switch between “speed” and “stamina” modes. The remaining specs are 6GB of DDR3 SDRAM, 802.11n WiFi, integrated optical drive, and optional VAIO Everywair 3G mobile broadband module all stuffed into this 13.1-inch laptop with 1920 x 1080 pixel LED backlit display with 210 x 23.8-32.7 x 314mm and 1.43kg footprint.
Mobile Minute: DIY cradle from cardboard coffee sleeve
January 12, 2010
It’s amazing how expensive cradles are for mobile devices. Most users realize that there is a big premium being charged for what amounts to a formed piece of plastic, and it makes them less likely to pony up the big bucks for a device that holds their phone. Luckily, this is an area where a little DIY creativity can help.
A Download Squad tipster pointed us to their YouTube video describing how to take a cardboard coffee cup sleeve and with a few careful cuts, turn it into a perfectly serviceable cradle for holding a mobile device in landscape orientation. The video could have been shorter, but it is very well put together. I’ve embedded the video after the jump at the end of this post.
Alternatively, there is an iPhone dock papercraft project that Lifehacker pointed to that is a little more complicated, but results in a cradle that can hold an iPhone in landscape or portrait orientation, and allows you to plug in your iPhone’s sync cable while in portrait orientation.
How powerful was the Apollo 11 computer?
November 15, 2009
“With all the buzz about the 40th anniversary of the Apollo 11 Moon landing I got to thinking, how powerful were the computers that “took us to the Moon?” It turns out, they were nothing short of amazing. If you’ve never had a nerdy bone in your body, feel free to skip this post. But, if you ever laid on your back under the stars and thought about Mercury, Gemini, Apollo or the Space Shuttle, read on and see if you’re as geek-struck as I was researching this.”
Continue reading How powerful was the Apollo 11 computer?
Adobe, NVidia working to improve Flash Player performance
October 20, 2009

I enjoyed my MSI Wind netbook while I had it, but there was one task that always gave it fits: running Flash-based anything. Games stuttered, YouTube clips were choppy, and the system’s tiny fan spun like a tin can in a tornado.
Owners of newer netbooks featuring NVidia’s upcoming Tegra system-on-a-chip or Broadcom’s Crystal HD will be glad to hear that Adobe is teaming up with NVidia to produce a version of the Flash player tuned for netbooks and MIDs. The goal is to provide full h.264-powered HD video to more mobile devices.
Another result of the partnership: Flash will likely see significant performance gains on other NVidia chipsets as well. At last you’ll be able to put your multi-GPU SLI configuration to good use while enjoying your favorite Time Wasters!
[ via ZDNet ]



